At the start of a new year, I generally like to look back at what I did last year, and try and publicly state some goals for the next 12 months. This is the first year I can really say that I’ve opened a 3d modeling application for work pretty much every day – what do I have to show for that?
Category: 3D Modeling
Long time no post!
That’s a reason for that – I’ve actually been writing tech articles for my new job over at TurboSquid – I’m an Associate Producer there, and focus on R&D for real-time 3D and VR. How cool is that?
That said, I just finished up on a decent review talking about Marmoset Toolbag 3, which I’ve had the pleasure of toying with since the alpha.
You can check it out here!
I’ve downloaded 9 tools to make one mod! I don’t think I’ve ever had to download so many tools to make one thing work before.
That was me talking to a fellow modder (who was teaching me yet another undocumented feature of gamebyro) when I was once again complaining about Fallout 4’s mod pipeline – I had been doing that a lot about it since I started using it. This statement was a punctuation for the two month long project to realize a seemingly simple goal: adding a single conventional firearm into Fallout 4. I ran a gamut of emotions in my personal quest to make one mod work in Bethesda’s Fallout 4 – a game they marketed as a current gen, modder friendly RPG. After going the distance and actually making a mod from concept to release, I’ll be happy to refute both those claims, at least on some level.
Fair warning, this is a wordy piece, but it does have nice pictures!
Oh man. I finally released all of my Sci-Fi stuff out to the world. Let’s take a look!
I took a few extra days I had off recently to work on exploring new tools, specifically Substance Designer (4). In this post, I’ll be talking about my first time experiences with it and directly contrasting it to my experiences with the Quixel Suite. My end target was Marmoset Toolbag 2, if only for general testing.
Okay so this is a little late going out. the main reason for the delay has been good news, and I wanted to make sure it stuck before I wrote up something on it.
Hey everybody! It’s been a little while! I have been busy and although I haven’t done any one thing that I feel is ‘blogworthy,’ I do have enough small things that are worth an update. If you want more granular updates, I post pretty actively on twitter, it’s generally the same content I post here, just more granular and with horrid compression on images. Plus you can get in contact with me, I’m using it as This post is just going to jump around a little more then usual, I just want to give an idea of what I’ve been doing without drowning you in transitional text.